A low poly hotel hallway created in 3D Max. Worked from provided concept
Modeled, textured and game play layout done in 3D Max for Halo: Combat Evolved for PC
UV layout and textures created for model used in Brothers In Arms: Road to Hill 30 for Xbox
Character created for Brothers In Arms PSP game.
Chair modeled and textured then set up to be destructible
I am Robotboots.
My name is Eli Luna and I live in the Dallas area. By day I am the Lead Environmental Artist at Terminal Reality and have spent over 8 years in the video…
The year has come to an end and it was a life-changing year indeed. As I look back I wish I had taken more photos but it was a very very busy year,…
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